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il gioco del Kamasutra
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Milo Manara Kamasutra.iso
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DATA
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ParteIII
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GameI
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Spada.dir
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00040_Script_40
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Text File
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1997-11-24
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3KB
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116 lines
on prepareMovie
global UomoCard1, UomoCard2, UomoCard3, DonnaCard1, DonnaCard2, DonnaCard3, Coppia1, Coppia2, Coppia3, UomoTesto1, UomoTesto2, UomoTesto3, DonnaTesto1, DonnaTesto2, DonnaTesto3, Test1, Test2, Test3, SuperCoppia1, SuperCoppia2, SuperCoppia3, Spada
repeat with n=35 to 40
set the visible of sprite n to 0
updatestage
end repeat
repeat with n=21 to 26
PuppetSprite n, true
end repeat
If not voidp(UomoCard1) then
set the member of sprite 21 to UomoCard1
set the loc of sprite 21 to point(85, 361)
set the text of member 17 to UomoTesto1
updatestage
else
set the text of member 17 to ""
updatestage
end if
If not voidp(UomoCard2) then
set the member of sprite 22 to UomoCard2
set the loc of sprite 22 to point(275, 361)
set the text of member 18 to UomoTesto2
updatestage
else
set the text of member 18 to ""
updatestage
end if
If not voidp(UomoCard3) then
set the member of sprite 23 to UomoCard3
set the loc of sprite 23 to point(465, 361)
set the text of member 19 to UomoTesto3
updatestage
else
set the text of member 19 to ""
updatestage
end if
If not voidp(DonnaCard1) then
set the member of sprite 24 to DonnaCard1
set the loc of sprite 24 to point(172, 361)
set the text of member 20 to DonnaTesto1
updatestage
else
set the text of member 20 to ""
updatestage
end if
If not voidp(DonnaCard2) then
set the member of sprite 25 to DonnaCard2
set the loc of sprite 25 to point(362, 361)
set the text of member 21 to DonnaTesto2
updatestage
else
set the text of member 21 to ""
updatestage
end if
If not voidp(DonnaCard3) then
set the member of sprite 26 to DonnaCard3
set the loc of sprite 26 to point(552, 361)
set the text of member 22 to DonnaTesto3
updatestage
else
set the text of member 22 to ""
updatestage
end if
if not voidp(UomoCard1) and not voidp(DonnaCard1) then
if SuperCoppia1 = 1 or SuperCoppia1 = 2 or SuperCoppia1 = 3 then
puppetsprite 30, true
set the membernum of sprite 30 to 14
set Test1=1
updatestage
else
set Test1=0
set the membernum of sprite 30 to 28
updatestage
end if
end if
if not voidp(UomoCard2) and not voidp(DonnaCard2) then
if SuperCoppia2 = 1 or SuperCoppia2 = 2 or SuperCoppia2 = 3 then
puppetsprite 31, true
set the membernum of sprite 31 to 15
set Test2=1
updatestage
else
set Test2=0
set the membernum of sprite 31 to 29
updatestage
end if
end if
if not voidp(UomoCard3) and not voidp(DonnaCard3) then
if SuperCoppia3 = 1 or SuperCoppia3 = 2 or SuperCoppia3 = 3 then
puppetsprite 32, true
set the membernum of sprite 32 to 16
set Test3=1
updatestage
else
set Test3=0
set the membernum of sprite 32 to 30
updatestage
end if
end if
end prepareMovie